Though Gris represents a slightly different approach from Devolver's norm, it still fits into a category of titles Devolver publishes that Lowrie calls "arthouse" games, a category that also includes recent release Minit. Lowrie says those classifications are largely internal and don't mean that any one game is better than another, but that the arthouse classification in particular is an important one for Devolver.
"It doesn't mean anything other than that the game has a very 'art-forward' design to it, as in games as an artform, and doing something design-wise we think it interesting. It's not a general market everyone will love. Not everyone's going to love Minit, not everyone's going to love Gris. But we think they bring something important and interesting to games, and we can help bring them to the audience out there that will appreciate them."
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